“Wolf” is a project developed for the Global Game Jam in 2014 in response to the theme “We don’t see things as they are, we see them as we are.”
The idea behind Wolf was to explore the idea of perception by taking the classic children’s story Little Red Riding Hood and putting the player in the position of the wolf. In this story we tried to gain empathy for the wolf as it tries to find food for it’s young pups.
The project is a point-and-click interactive narrative piece which players can navigate the environment using the L and R keys and by clicking on objects within the environment to solve puzzles and obstacles.
For this project I created the Wolf, Little red and rabbit models and animated them.
Watch gameplay here:
- Role Character Artist
- For Global Game Jam
- Type Game
- Game Engine Unity